live-build/scripts/build/lb_binary_win32-loader

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#!/bin/sh
## live-build(7) - System Build Scripts
## Copyright (C) 2006-2010 Daniel Baumann <daniel@debian.org>
##
## live-build comes with ABSOLUTELY NO WARRANTY; for details see COPYING.
## This is free software, and you are welcome to redistribute it
## under certain conditions; see COPYING for details.
set -e
# Including common functions
. "${LB_BASE:-/usr/share/live/build}"/scripts/build.sh
# Setting static variables
DESCRIPTION="$(Echo 'copy win32-loader into binary')"
HELP=""
USAGE="${PROGRAM} [--force]"
Arguments "${@}"
# Reading configuration files
Read_conffiles config/all config/common config/bootstrap config/chroot config/binary config/source
Set_defaults
if [ "${LB_WIN32_LOADER}" != "true" ] || [ "${LB_BINARY_IMAGES}" = "virtual-hdd" ]
then
exit 0
fi
Echo_message "Begin copying win32-loader..."
# Requiring stage file
Require_stagefile .stage/config .stage/bootstrap
# Checking stage file
Check_stagefile .stage/binary_win32-loader
# Checking lock file
Check_lockfile .lock
# Creating lock file
Create_lockfile .lock
case "${LB_ARCHITECTURE}" in
amd64|i386)
if [ "${LB_BUILD_WITH_CHROOT}" = "true" ]
then
# Checking depends
Check_package chroot/usr/share/win32/win32-loader.exe win32-loader
# Restoring cache
Restore_cache cache/packages_binary
# Installing depends
Install_package
# Copying win32-loader
cp -r chroot/usr/share/win32/* binary
else
cp -r usr/share/win32/* binary
fi
mv binary/win32-loader.exe binary/setup.exe
if [ -e binary/win32-loader-standalone.exe ]
then
mv binary/win32-loader-standalone.exe binary/setup-standalone.exe
fi
if [ "${LB_DEBIAN_INSTALLER}" != "false" ]
then
cat > binary/win32-loader.ini << EOF
[installer]
arch=${LB_ARCHITECTURE}
i386/linux=install/vmlinuz
i386/initrd=install/initrd.gz
i386/gtk/linux=install/vmlinuz
i386/gtk/initrd=install/gtk/initrd.gz
[grub]
g2ldr=g2ldr
g2ldr.mbr=g2ldr.mbr
EOF
fi
# Saving cache
Save_cache cache/packages_binary
# Removing depends
Remove_package
;;
*)
Echo_warning "win32-loader inclusion is set to true but not compatible with your architecture, ignoring."
;;
esac
# Creating stage file
Create_stagefile .stage/binary_win32-loader