mgba: update to 0.4.1.
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cf8af473db
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3bad913cf1
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@ -1,5 +1,5 @@
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--- src/gba/interface.h.orig 2016-01-10 11:17:39.121353660 +0100
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+++ src/gba/interface.h 2016-01-10 11:17:50.208461559 +0100
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--- src/gba/interface.h.orig 2016-01-10 11:17:39.121353660 +0100
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+++ src/gba/interface.h 2016-01-10 11:17:50.208461559 +0100
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@@ -6,6 +6,8 @@
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#ifndef INTERFACE_H
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#define INTERFACE_H
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@ -9,17 +9,6 @@
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#include "util/common.h"
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enum GBALogLevel {
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--- src/platform/qt/Window.cpp.orig 2016-01-10 11:19:45.761630495 +0100
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+++ src/platform/qt/Window.cpp 2016-01-10 11:20:09.408873356 +0100
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@@ -42,7 +42,7 @@ extern "C" {
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using namespace QGBA;
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-#if defined(__WIN32) || defined(__OpenBSD__)
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+#if defined(__WIN32) || defined(__OpenBSD__) || defined(__linux__) && !defined(__GLIBC__)
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// This is a macro everywhere except MinGW and OpenBSD, it seems
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using std::isnan;
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#endif
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--- src/platform/posix/threading.h.orig 2016-02-07 06:52:37.357857993 +0100
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+++ src/platform/posix/threading.h 2016-02-07 06:53:21.030282483 +0100
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@@ -86,7 +86,7 @@ static inline int ThreadSetName(const ch
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@ -1,16 +1,16 @@
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# Template file for 'mgba'
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pkgname=mgba
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version=0.4.0
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version=0.4.1
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revision=1
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build_style=cmake
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hostmakedepends="cmake pkg-config"
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makedepends="libepoxy-devel ffmpeg-devel SDL2-devel MesaLib-devel zlib-devel libpng-devel libzip-devel libedit-devel libmagick-devel libzip-devel"
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hostmakedepends="pkg-config"
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makedepends="libepoxy-devel ffmpeg-devel SDL2-devel MesaLib-devel zlib-devel libpng-devel libzip-devel libedit-devel libmagick-devel libzip-devel minizip-devel"
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short_desc="Game Boy Advance emulator written in C"
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maintainer="Juan RP <xtraeme@voidlinux.eu>"
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license="MPL-2"
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homepage="https://ww.mgba.io/"
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distfiles="https://github.com/mgba-emu/${pkgname}/archive/${version}.tar.gz"
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checksum=bec8cb17b366ed9a61ea41efe830716215dc8fa08706fc8cdebadfff723c0448
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checksum=73ae50b9ad11047e47c8b900a5965d39e4126563778f0bbfb264c5f45893aab5
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subpackages="libmgba"
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if [ -z "$CROSS_BUILD" ]; then
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