diff --git a/srcpkgs/MesaLib/libOSMesa.template b/srcpkgs/MesaLib/libOSMesa.template new file mode 100644 index 00000000000..c5bc4b92abe --- /dev/null +++ b/srcpkgs/MesaLib/libOSMesa.template @@ -0,0 +1,15 @@ +# Template file for 'libOSMesa'. +# +short_desc="Mesa Off-Screen interface library" +long_desc=" + Mesa's off-screen rendering interface is used for rendering into user-allocated + blocks of memory. That is, the GL_FRONT colorbuffer is actually a buffer in + main memory, rather than a window on your display. There are no window system + or operating system dependencies. One potential application is to use Mesa as + an off-line, batch-style renderer." + +replaces="MesaLib<7.11_2" + +do_install() { + vmove "usr/lib/libOSMesa.so*" usr/lib +} diff --git a/srcpkgs/MesaLib/template b/srcpkgs/MesaLib/template index 8404c167151..58c784efca8 100644 --- a/srcpkgs/MesaLib/template +++ b/srcpkgs/MesaLib/template @@ -1,14 +1,15 @@ # Template build file for 'MesaLib'. pkgname=MesaLib version=8.0.4 -revision=1 +revision=2 wrksrc="Mesa-${version}" build_style=gnu-configure configure_args="--enable-glx-tls --enable-shared-glapi --enable-gallium-g3dvl --enable-shared-dricore --enable-gles1 --enable-gles2 --enable-openvg --enable-egl --with-dri-driverdir=/usr/lib/xorg/modules/dri --enable-xa --enable-gallium-egl --disable-va --enable-vdpau --enable-xvmc --enable-xa ---enable-texture-float --with-gallium-drivers=i915,r300,r600,svga,swrast +--enable-texture-float --enable-osmesa +--with-gallium-drivers=i915,r300,r600,svga,swrast --with-dri-drivers=i915,i965,r200,radeon,swrast" makedepends="perl>=0 flex pkg-config glproto dri2proto>=2.1 makedepend libXext-devel libXxf86vm-devel libXdamage-devel libXfixes-devel libxcb-devel